Open every day, at every hour Admission free 11,623 servers and 37,934 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,020Acc. 2026.1020

Rust PvE LoVeServer

Rust server · in the archive since 13 September 2026

Online 82.21.2.15:10289 checked 15m ago

moddedoxide
To visit
Players now 5/ 80
6% full
7-day average9peak 34
Rank#1,020top 5%
Last wipe27d agoFri 2 Oct, 05:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:10 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202605:20 UTC27d ago
    Peak
    57
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202620:14 UTC FW27d ago
    Peak
    57
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
57wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust PvE LoVeServer mean?

The game's server browser reads these tags published by Rust PvE LoVeServer: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust PvE LoVeServer?

These Rust Server History lists include Rust PvE LoVeServer: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Rust PvE LoVeServer run smoothly?

Across the last 48 hours it averaged 43 server fps; the low was 10. Buildings, deployables and everything else in the world came to as many as 218,366 entities. The highest memory use was 6,429 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rust PvE LoVeServer run?

Rust network protocol 2635 and build 168909 is the build Rust PvE LoVeServer runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Rust PvE LoVeServer online, and how reliable is it?

At this moment Rust PvE LoVeServer is online. Going by its reported uptime, it restarted about 8 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rust PvE LoVeServer located?

There is no region published by Rust PvE LoVeServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 82.21.2.15:10289 as the address.

Wipe record

What does wipe day look like on Rust PvE LoVeServer?

57 players on average was the busiest its recent wipes drew. On the latest wipe, 32 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust PvE LoVeServer?

Its rhythm is not yet clear: too few of Rust PvE LoVeServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 2 hours ago.

Population

How does Rust PvE LoVeServer rank against other Rust servers?

The last seven days of player hours place Rust PvE LoVeServer at #1,020, among the top 5% of all ranked servers.

How busy is Rust PvE LoVeServer?

5 players are on Rust PvE LoVeServer at present, from 80 slots. Stored history gives a seven-day average of 9 players and a peak of 34. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 25 players.

Rules, map

What are the rules and settings on Rust PvE LoVeServer?

No gather rate is stated in the name of Rust PvE LoVeServer. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust PvE LoVeServer run?

Generated by the game at size 5,000 with seed 1, the map on Rust PvE LoVeServer is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join Rust PvE LoVeServer?

Enter client.connect 82.21.2.15:10289 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/d9KAwDeRAP is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players 80 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.