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Exhibit no. 15,021Acc. 2026.15021

LVSTestLabo

Rust server · in the archive since 13 September 2026

Online 82.21.2.12:10255 checked 12m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#15,021top 67%
Last wipe1d agoTue 27 Oct, 13:34 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:55 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202611:04 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 5 Oct 202610:03 UTC23d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    22 days
    Players before
    0
  3. Thu 1 Oct 202619:49 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.6 days
    Players before
    0
  4. Mon 14 Sep 202622:09 UTC44d ago
    Peak
    3
    Crowd
    halved by day 15
    Lasted
    16.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

16.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8.5

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0004:0013:0023:00Wiped Tue 27 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
010020030040002:0011:0020:0004:0013:0023:00Wiped Tue 27 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LVSTestLabo mean?

You can see the tags LVSTestLabo publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LVSTestLabo?

These Rust Server History lists include LVSTestLabo: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does LVSTestLabo run smoothly?

Averaged over the last 48 hours: 21 server fps, with 10 the lowest. As many as 57,158 entities were in the world: buildings, deployables and the rest. Up to 2,465 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does LVSTestLabo run?

The recorded build for LVSTestLabo is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is LVSTestLabo online, and how reliable is it?

LVSTestLabo is listed as online now. The uptime it reports puts the last restart at about 1 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is LVSTestLabo located?

There is no region published by LVSTestLabo. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 82.21.2.12:10255.

Wipe record

What does wipe day look like on LVSTestLabo?

2 players on average was the busiest its recent wipes drew. At 26 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 8.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on LVSTestLabo?

There is no next wipe to predict on LVSTestLabo, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 35 hours ago its current world was made.

Player record

How does LVSTestLabo rank against other Rust servers?

Player hours over the last seven days put LVSTestLabo at #15,021: a place in the top 67% of all ranked servers.

How busy is LVSTestLabo?

0 players are on LVSTestLabo at present, from 100 slots. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 14:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on LVSTestLabo?

You will not find a gather rate in the name of LVSTestLabo. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does LVSTestLabo run?

Seed 1, size 3,000: such is the procedural map LVSTestLabo runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join LVSTestLabo?

Enter client.connect 82.21.2.12:10255 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/d9KAwDeRAP is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.