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Exhibit no. 15,423Acc. 2026.15423
Zark Rust Server | Custom & Active
Rust server · in the archive since 27 October 2026
Offline 82.205.49.236:28015 checked 12h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Zark Rust Server | Custom & Active mean?
These tags from Zark Rust Server | Custom & Active, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Zark Rust Server | Custom & Active?
These Rust Server History lists include Zark Rust Server | Custom & Active: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server entry
Does Zark Rust Server | Custom & Active run smoothly?
Across the last 48 hours it averaged 183 server fps; the low was 148. Buildings, deployables and everything else in the world came to as many as 65,388 entities. Memory use peaked at 1,897 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Zark Rust Server | Custom & Active run?
The recorded build for Zark Rust Server | Custom & Active is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Zark Rust Server | Custom & Active online, and how reliable is it?
Offline now, Zark Rust Server | Custom & Active was last seen 12 hours ago. Going by its reported uptime, it restarted about 1 hours ago. The first sighting by Rust Server History was on 27 October 2026.
Where is Zark Rust Server | Custom & Active located?
There is no region published by Zark Rust Server | Custom & Active. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 82.205.49.236:28015.
Wipe history
What is the wipe schedule on Zark Rust Server | Custom & Active?
The rhythm of Zark Rust Server | Custom & Active cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 15 hours ago, the current world is what it runs now.
Player record
How does Zark Rust Server | Custom & Active rank against other Rust servers?
The last seven days of player hours place Zark Rust Server | Custom & Active at #15,423, among the top 69% of all ranked servers.
How busy is Zark Rust Server | Custom & Active?
Zark Rust Server | Custom & Active is offline at present, having last been seen 12 hours ago. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on Zark Rust Server | Custom & Active?
No gather rate is stated in the name of Zark Rust Server | Custom & Active. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does Zark Rust Server | Custom & Active run?
Seed 1337, size 3,500: such is the procedural map Zark Rust Server | Custom & Active runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join Zark Rust Server | Custom & Active?
Enter client.connect 82.205.49.236:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.