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Exhibit no. 15,154Acc. 2026.15154

Ryan Creative

Rust server · in the archive since 14 October 2026

Offline 82.177.102.146:28025 checked 14d ago

moddedcarbon
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,154top 70%
Last wipe15d agoWed 14 Oct, 08:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 06:30 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202614:59 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 14 Oct 202608:31 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Ryan Creative mean?

You can see the tags Ryan Creative publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Ryan Creative?

These Rust Server History lists include Ryan Creative: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Ryan Creative run?

Rust network protocol 2634 and build 166652 is the build Ryan Creative runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Ryan Creative online, and how reliable is it?

Offline now, Ryan Creative was last seen 14 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 14 October 2026.

Where is Ryan Creative located?

No region is published by Ryan Creative. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.177.102.146:28025.

Wipe record

What does wipe day look like on Ryan Creative?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Ryan Creative?

Its rhythm is not yet clear: too few of Ryan Creative's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 15 days 6 hours ago its current world was made.

Population

How does Ryan Creative rank against other Rust servers?

Over seven days of player hours, Ryan Creative ranks #15,154, inside the top 70% of all ranked servers.

How busy is Ryan Creative?

Ryan Creative is offline at present, having last been seen 14 days 8 hours ago.

Map and rules

What are the rules and settings on Ryan Creative?

You will not find a gather rate in the name of Ryan Creative. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is disabled.

Which map does Ryan Creative run?

Generated by the game, the map on Ryan Creative is procedural.

Join record

How do I join Ryan Creative?

Press F1 in Rust to open the console, then enter client.connect 82.177.102.146:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.