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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,419Acc. 2026.15419

deLincel - Rust Weekly | Wiped 4/12

Rust server · in the archive since 13 September 2026

Online 82.174.149.31:28022 checked 13m ago

moddedoxide
To visit
Players now 0/ 250
0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe23d agoSun 4 Oct, 17:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 06:10 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202617:43 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 14 Sep 202614:17 UTC43d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    20.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on deLincel - Rust Weekly | Wiped 4/12 mean?

These tags from deLincel - Rust Weekly | Wiped 4/12, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include deLincel - Rust Weekly | Wiped 4/12?

These Rust Server History lists include deLincel - Rust Weekly | Wiped 4/12: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does deLincel - Rust Weekly | Wiped 4/12 run smoothly?

Across the last 48 hours it averaged 91 server fps; the low was 31. As many as 121,068 entities were in the world: buildings, deployables and the rest. Up to 3,980 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does deLincel - Rust Weekly | Wiped 4/12 run?

Rust network protocol 2635 and build 168909 is the build deLincel - Rust Weekly | Wiped 4/12 runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is deLincel - Rust Weekly | Wiped 4/12 online, and how reliable is it?

deLincel - Rust Weekly | Wiped 4/12 is listed as online now. About 2 days 14 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 121 were up: 72% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is deLincel - Rust Weekly | Wiped 4/12 located?

There is no region published by deLincel - Rust Weekly | Wiped 4/12. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 82.174.149.31:28022 as the address.

Wipe record

What does wipe day look like on deLincel - Rust Weekly | Wiped 4/12?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on deLincel - Rust Weekly | Wiped 4/12?

Its rhythm is not yet clear: too few of deLincel - Rust Weekly | Wiped 4/12's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 12 hours ago its current world was made.

Player counts

How does deLincel - Rust Weekly | Wiped 4/12 rank against other Rust servers?

The last seven days of player hours place deLincel - Rust Weekly | Wiped 4/12 at #15,419, among the top 69% of all ranked servers.

How busy is deLincel - Rust Weekly | Wiped 4/12?

Of its 250 slots, deLincel - Rust Weekly | Wiped 4/12 currently has 0 filled. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on deLincel - Rust Weekly | Wiped 4/12?

No gather rate is stated in the name of deLincel - Rust Weekly | Wiped 4/12. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does deLincel - Rust Weekly | Wiped 4/12 run?

Seed 1057629265, size 4,500: such is the procedural map deLincel - Rust Weekly | Wiped 4/12 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join deLincel - Rust Weekly | Wiped 4/12?

Press F1 in Rust to open the console, then enter client.connect 82.174.149.31:28022 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.delincel.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The server holds 250 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.