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Exhibit no. 12,947Acc. 2026.12947

My Rust Test Server

Rust server · in the archive since 14 October 2026

Offline 82.14.182.205:28015 checked 14d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,947top 60%
Last wipe14d agoWed 14 Oct, 14:33 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust Test Server mean?

You can see the tags My Rust Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Rust Test Server?

The Rust Server History lists that feature My Rust Test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does My Rust Test Server run?

On Windows, My Rust Test Server runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust Test Server online, and how reliable is it?

Offline now, My Rust Test Server was last seen 14 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 14 October 2026 is when Rust Server History first saw it.

Where is My Rust Test Server located?

There is no region published by My Rust Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 82.14.182.205:28015 as the address.

Wipe history

What is the wipe schedule on My Rust Test Server?

The rhythm of My Rust Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 6 hours ago its current world was made.

Player record

How does My Rust Test Server rank against other Rust servers?

Over seven days of player hours, My Rust Test Server ranks #12,947, inside the top 60% of all ranked servers.

How busy is My Rust Test Server?

My Rust Test Server is offline at present, having last been seen 14 days 5 hours ago.

Rules, map

What are the rules and settings on My Rust Test Server?

You will not find a gather rate in the name of My Rust Test Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does My Rust Test Server run?

A procedural map is what My Rust Test Server runs; the game generates it.

Join record

How do I join My Rust Test Server?

Press F1 in Rust to open the console, then enter client.connect 82.14.182.205:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.