Open every day, at every hour Admission free 11,781 servers and 84,091 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,349Acc. 2026.15349

Aswelli - RED1

Rust server · in the archive since 7 October 2026

Offline 82.112.20.149:28015 checked 8d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,349top 70%
Last wipe17d agoSun 11 Oct, 04:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 12:05 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202604:39 UTC17d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Aswelli - RED1 mean?

These tags from Aswelli - RED1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Aswelli - RED1?

The Rust Server History lists that feature Aswelli - RED1 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Aswelli - RED1 run?

On Windows, Aswelli - RED1 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Aswelli - RED1 online, and how reliable is it?

Aswelli - RED1 was last seen 8 days 3 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 7 October 2026 is when Rust Server History first saw it.

Where is Aswelli - RED1 located?

There is no region published by Aswelli - RED1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 82.112.20.149:28015 as the address.

Wipe log

What does wipe day look like on Aswelli - RED1?

An average peak of 4 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Aswelli - RED1?

Its rhythm is not yet clear: too few of Aswelli - RED1's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 10 hours ago its current world was made.

Player record

How does Aswelli - RED1 rank against other Rust servers?

Over seven days of player hours, Aswelli - RED1 ranks #15,349, inside the top 70% of all ranked servers.

How busy is Aswelli - RED1?

No current count exists for Aswelli - RED1; it was last seen 8 days 3 hours ago.

Rules and settings

What are the rules and settings on Aswelli - RED1?

The name of Aswelli - RED1 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does Aswelli - RED1 run?

A procedural map is what Aswelli - RED1 runs; the game generates it.

How to join

How do I join Aswelli - RED1?

Press F1 in Rust to open the console, then enter client.connect 82.112.20.149:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.