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Exhibit no. 15,358Acc. 2026.15358
pllm-test-0
Rust server · in the archive since 23 October 2026
Offline 81.27.69.181:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on pllm-test-0 mean?
These tags from pllm-test-0, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include pllm-test-0?
These Rust Server History lists include pllm-test-0: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does pllm-test-0 run?
On Linux, pllm-test-0 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is pllm-test-0 online, and how reliable is it?
Offline now, pllm-test-0 was last seen 5 days 19 hours ago. It was up for 0 of 120 hours in the last 5 full days, 0% of the time. The first sighting by Rust Server History was on 23 October 2026.
Where is pllm-test-0 located?
There is no region published by pllm-test-0. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 81.27.69.181:28015 as the address.
Wipe history
What is the wipe schedule on pllm-test-0?
The record holds too few of pllm-test-0's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 5 days 21 hours ago.
Player record
How does pllm-test-0 rank against other Rust servers?
Over seven days of player hours, pllm-test-0 ranks #15,358, inside the top 69% of all ranked servers.
How busy is pllm-test-0?
No current count exists for pllm-test-0; it was last seen 5 days 19 hours ago. Stored history gives a seven-day average of 0 players.
Map and rules
What are the rules and settings on pllm-test-0?
You will not find a gather rate in the name of pllm-test-0. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does pllm-test-0 run?
Generated by the game, the map on pllm-test-0 is procedural.
Joining the server
How do I join pllm-test-0?
Press F1 in Rust to open the console, then enter client.connect 81.27.69.181:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.