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Exhibit no. 15,344Acc. 2026.15344
pllm-test-1
Rust server · in the archive since 23 October 2026
Offline 81.27.69.176:28115 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Oct Last seen 23 Oct02:49
a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 02:50 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202602:49 UTC6d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on pllm-test-1 mean?
The game's server browser reads these tags published by pllm-test-1: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include pllm-test-1?
The Rust Server History lists that feature pllm-test-1 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server entry
Which version of Rust does pllm-test-1 run?
The recorded build for pllm-test-1 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is pllm-test-1 online, and how reliable is it?
The record shows pllm-test-1 offline at this moment, last seen 6 days 12 hours ago. 0 of 120 hours, or 0% of the time, over the last 5 full days. The first sighting by Rust Server History was on 23 October 2026.
Where is pllm-test-1 located?
No region is published by pllm-test-1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 81.27.69.176:28115.
Wipe record
What does wipe day look like on pllm-test-1?
An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on pllm-test-1?
The record holds too few of pllm-test-1's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 6 days 12 hours ago its current world was made.
Player counts
How does pllm-test-1 rank against other Rust servers?
Player hours over the last seven days put pllm-test-1 at #15,344: a place in the top 69% of all ranked servers.
How busy is pllm-test-1?
The last sighting of pllm-test-1 in the live count was 6 days 12 hours ago; it is offline now. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on pllm-test-1?
No gather rate is stated in the name of pllm-test-1. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.
Which map does pllm-test-1 run?
The game generates the map on pllm-test-1, which is procedural.
Joining the server
How do I join pllm-test-1?
Enter client.connect 81.27.69.176:28115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.