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Exhibit no. 15,824Acc. 2026.15824

Rust Lab (local)

Rust server · in the archive since 10 October 2026

Offline 81.196.217.235:28015 checked 19d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,824top 72%
Last wipe19d agoSat 10 Oct, 07:02 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Lab (local) mean?

These tags from Rust Lab (local), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Lab (local)?

The Rust Server History lists that feature Rust Lab (local) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Rust Lab (local) run?

Rust network protocol 2634 and build 167398 is the build Rust Lab (local) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Lab (local) online, and how reliable is it?

Rust Lab (local) was last seen 19 days 1 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 10 October 2026 is when Rust Server History first saw it.

Where is Rust Lab (local) located?

No region is published by Rust Lab (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 81.196.217.235:28015 as the address.

Wipe record

What is the wipe schedule on Rust Lab (local)?

The record holds too few of Rust Lab (local)'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 19 days 2 hours ago, the current world is what it runs now.

Player counts

How does Rust Lab (local) rank against other Rust servers?

The last seven days of player hours place Rust Lab (local) at #15,824, among the top 72% of all ranked servers.

How busy is Rust Lab (local)?

No current count exists for Rust Lab (local); it was last seen 19 days 1 hours ago.

Rules and settings

What are the rules and settings on Rust Lab (local)?

The name of Rust Lab (local) carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Rust Lab (local) run?

A procedural map is what Rust Lab (local) runs; the game generates it.

How to join

How do I join Rust Lab (local)?

Press F1 in Rust to open the console, then enter client.connect 81.196.217.235:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.