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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,143Acc. 2026.13143

Rust Lab (local)

Rust server · in the archive since 13 October 2026

Offline 81.196.217.210:28015 checked 15d ago

moddedcarbon
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,143top 61%
Last wipe19d agoSat 10 Oct, 07:02 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Lab (local) mean?

These tags from Rust Lab (local), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Lab (local)?

These Rust Server History lists include Rust Lab (local): Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Rust Lab (local) run?

Rust network protocol 2634 and build 167781 is the build Rust Lab (local) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Lab (local) online, and how reliable is it?

Offline now, Rust Lab (local) was last seen 15 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 October 2026.

Where is Rust Lab (local) located?

No region is published by Rust Lab (local). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 81.196.217.210:28015 as the address.

Wipe log

What is the wipe schedule on Rust Lab (local)?

The record holds too few of Rust Lab (local)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 19 days 2 hours ago, the current world is what it runs now.

Player record

How does Rust Lab (local) rank against other Rust servers?

The last seven days of player hours place Rust Lab (local) at #13,143, among the top 61% of all ranked servers.

How busy is Rust Lab (local)?

Rust Lab (local) is offline at present, having last been seen 15 days 16 hours ago.

Rules and settings

What are the rules and settings on Rust Lab (local)?

The name of Rust Lab (local) carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does Rust Lab (local) run?

The game generates the map on Rust Lab (local), which is procedural.

Join record

How do I join Rust Lab (local)?

Enter client.connect 81.196.217.210:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.