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Exhibit no. 11,312Acc. 2026.11312
Test Server Creative
Rust server · in the archive since 17 September 2026
Offline 81.196.215.13:28018 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
17 Sep Last seen 29 Sep22:48 30 Sep13:10 30 Sep19:44 1 Oct10:45 1 Oct20:32 · FW 2 Oct07:55 2 Oct14:31 3 Oct08:46 3 Oct16:26 3 Oct23:15 4 Oct09:35 4 Oct21:27 8 Oct16:57 19 Oct16:39 20 Oct10:55 25 Oct20:57 28 Oct15:17
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 16:00 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202615:17 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 25 Oct 202620:57 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2.8 days
- Players before
- 0
-
Tue 20 Oct 202610:55 UTC9d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 5.4 days
- Players before
- 1
-
Mon 19 Oct 202616:39 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Thu 8 Oct 202616:57 UTC21d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 11 days
- Players before
- 0
-
Sun 4 Oct 202621:27 UTC25d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 3.8 days
- Players before
- 1
-
Sun 4 Oct 202609:35 UTC25d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
-
Sat 3 Oct 202623:15 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Sat 3 Oct 202616:26 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Sat 3 Oct 202608:46 UTC26d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Open the archive box: 7 earlier wipes
-
Fri 2 Oct 202614:31 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Fri 2 Oct 202607:55 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Thu 1 Oct 202620:32 UTC FW28d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 2
-
Thu 1 Oct 202610:45 UTC28d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Wed 30 Sep 202619:44 UTC29d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
-
Wed 30 Sep 202613:10 UTC29d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Tue 29 Sep 202622:48 UTC30d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Test Server Creative mean?
These tags from Test Server Creative, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Test Server Creative?
These Rust Server History lists include Test Server Creative: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Which version of Rust does Test Server Creative run?
Rust network protocol 2635 and build 168909 is the build Test Server Creative runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Test Server Creative online, and how reliable is it?
Offline now, Test Server Creative was last seen 31 hours ago. It was up for 5 of 168 hours in the last 7 full days, 3% of the time. First seen by Rust Server History on 17 September 2026.
Where is Test Server Creative located?
You will find no region published by Test Server Creative. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 81.196.215.13:28018.
Wipe log
What does wipe day look like on Test Server Creative?
1 players on average was the busiest its recent wipes drew. At 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Test Server Creative?
No next wipe can be predicted: Test Server Creative wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 32 hours ago.
Population
How does Test Server Creative rank against other Rust servers?
Player hours over the last seven days put Test Server Creative at #11,312: a place in the top 51% of all ranked servers.
How busy is Test Server Creative?
No current count exists for Test Server Creative; it was last seen 31 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on Test Server Creative?
The name of Test Server Creative carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
How to join
How do I join Test Server Creative?
Entering client.connect 81.196.215.13:28018 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.