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Exhibit no. 11,312Acc. 2026.11312

Test Server Creative

Rust server · in the archive since 17 September 2026

Offline 81.196.215.13:28018 checked 1d ago

moddedoxide
To visit
Players now 1/ 3
33% full
7-day average0peak 1
Rank#11,312top 51%
Last wipe1d agoWed 28 Oct, 15:17 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 16:00 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202615:17 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct 202620:57 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.8 days
    Players before
    0
  3. Tue 20 Oct 202610:55 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.4 days
    Players before
    1
  4. Mon 19 Oct 202616:39 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Thu 8 Oct 202616:57 UTC21d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    11 days
    Players before
    0
  6. Sun 4 Oct 202621:27 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    3.8 days
    Players before
    1
  7. Sun 4 Oct 202609:35 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  8. Sat 3 Oct 202623:15 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  9. Sat 3 Oct 202616:26 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  10. Sat 3 Oct 202608:46 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
Open the archive box: 7 earlier wipes
  1. Fri 2 Oct 202614:31 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  2. Fri 2 Oct 202607:55 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Thu 1 Oct 202620:32 UTC FW28d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    2
  4. Thu 1 Oct 202610:45 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Wed 30 Sep 202619:44 UTC29d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  6. Wed 30 Sep 202613:10 UTC29d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  7. Tue 29 Sep 202622:48 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75115:0016:00Wiped Wed 28 Oct, 15:17 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test Server Creative mean?

These tags from Test Server Creative, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test Server Creative?

These Rust Server History lists include Test Server Creative: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does Test Server Creative run?

Rust network protocol 2635 and build 168909 is the build Test Server Creative runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Test Server Creative online, and how reliable is it?

Offline now, Test Server Creative was last seen 31 hours ago. It was up for 5 of 168 hours in the last 7 full days, 3% of the time. First seen by Rust Server History on 17 September 2026.

Where is Test Server Creative located?

You will find no region published by Test Server Creative. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 81.196.215.13:28018.

Wipe log

What does wipe day look like on Test Server Creative?

1 players on average was the busiest its recent wipes drew. At 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Test Server Creative?

No next wipe can be predicted: Test Server Creative wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 32 hours ago.

Population

How does Test Server Creative rank against other Rust servers?

Player hours over the last seven days put Test Server Creative at #11,312: a place in the top 51% of all ranked servers.

How busy is Test Server Creative?

No current count exists for Test Server Creative; it was last seen 31 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Test Server Creative?

The name of Test Server Creative carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join Test Server Creative?

Entering client.connect 81.196.215.13:28018 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players Slot count: 3.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.