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Exhibit no. 9,356Acc. 2026.9356

RustTrain - Private Training Grounds

Rust server · in the archive since 26 October 2026

Online 81.196.159.177:28015 checked 11m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#9,356top 42%
Last wipe2d agoTue 27 Oct, 08:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:10 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202608:48 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0003:0010:0002:0009:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0003:0010:0002:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustTrain - Private Training Grounds mean?

You can see the tags RustTrain - Private Training Grounds publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustTrain - Private Training Grounds?

The Rust Server History lists that feature RustTrain - Private Training Grounds are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Does RustTrain - Private Training Grounds run smoothly?

Averaged over the last 48 hours: 123 server fps, with 70 the lowest. As many as 210,777 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,499 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustTrain - Private Training Grounds run?

Rust network protocol 2635 and build 168909 is the build RustTrain - Private Training Grounds runs, on Windows. The protocol must match to join, and Steam handles that update.

Is RustTrain - Private Training Grounds online, and how reliable is it?

At this moment RustTrain - Private Training Grounds is online. About 20 hours ago is when it last restarted, judged by the uptime it reports. 40 of 48 hours, or 83% of the time, over the last 2 full days. 26 October 2026 is when Rust Server History first saw it.

Where is RustTrain - Private Training Grounds located?

There is no region published by RustTrain - Private Training Grounds. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 81.196.159.177:28015.

Wipe record

What does wipe day look like on RustTrain - Private Training Grounds?

An average peak of 1 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustTrain - Private Training Grounds?

Its rhythm is not yet clear: too few of RustTrain - Private Training Grounds's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 2 days 9 hours ago its current world was made.

Player record

How does RustTrain - Private Training Grounds rank against other Rust servers?

Player hours over the last seven days put RustTrain - Private Training Grounds at #9,356: a place in the top 42% of all ranked servers.

How busy is RustTrain - Private Training Grounds?

Against 10 slots, RustTrain - Private Training Grounds records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on RustTrain - Private Training Grounds?

No gather rate is stated in the name of RustTrain - Private Training Grounds. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does RustTrain - Private Training Grounds run?

Seed 1337, size 6,000: such is the procedural map RustTrain - Private Training Grounds runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

How to join

How do I join RustTrain - Private Training Grounds?

Enter client.connect 81.196.159.177:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.