Open every day, at every hour Admission free 11,642 servers and 45,345 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 14,538Acc. 2026.14538

nameserver

Rust server · in the archive since 22 September 2026

Offline 81.17.18.109:28015 checked 31d ago

moddedoxide
To visit
Players now 1/ 15
7% full
7-day average0peak –
Rank#14,538top 61%
Last wipe36d agoTue 22 Sep, 22:03 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 23:57 UTCAll times UTC.

The record of each wipe

  1. Tue 22 Sep 202621:39 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep24 Sep27 Sep29 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on nameserver mean?

These tags from nameserver, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include nameserver?

The Rust Server History lists that feature nameserver are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does nameserver run?

Rust network protocol 2633 and build 165217 is the build nameserver runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is nameserver online, and how reliable is it?

Offline now, nameserver was last seen 31 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 22 September 2026 is when Rust Server History first saw it.

Where is nameserver located?

No region is published by nameserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.17.18.109:28015.

Wipe log

What does wipe day look like on nameserver?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on nameserver?

The record holds too few of nameserver's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 36 days 10 hours ago, the current world is what it runs now.

Population

How does nameserver rank against other Rust servers?

Player hours over the last seven days put nameserver at #14,538: a place in the top 61% of all ranked servers.

How busy is nameserver?

The last sighting of nameserver in the live count was 31 days 8 hours ago; it is offline now.

Rules and settings

What are the rules and settings on nameserver?

No gather rate is stated in the name of nameserver. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does nameserver run?

The game generates the map on nameserver, which is procedural.

Joining the server

How do I join nameserver?

Press F1 in Rust to open the console, then enter client.connect 81.17.18.109:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build The game build is 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.