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Exhibit no. 7,662Acc. 2026.7662
JayTDZ Test Server
Rust server · in the archive since 13 September 2026
Offline 81.104.202.229:28015 checked 4d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 26 Sep12:46 17 Oct14:00 19 Oct18:20
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 20:40 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202618:20 UTC9d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sat 17 Oct 202614:00 UTC12d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.2 days
- Players before
- 1
-
Sat 26 Sep 202612:46 UTC33d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 21.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on JayTDZ Test Server mean?
The game's server browser reads these tags published by JayTDZ Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include JayTDZ Test Server?
These Rust Server History lists include JayTDZ Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does JayTDZ Test Server run?
Rust network protocol 2635 and build 168909 is the build JayTDZ Test Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is JayTDZ Test Server online, and how reliable is it?
JayTDZ Test Server was last seen 4 days 18 hours ago and is offline right now. It was up for 11 of 168 hours in the last 7 full days, 7% of the time. First seen by Rust Server History on 13 September 2026.
Where is JayTDZ Test Server located?
There is no region published by JayTDZ Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 81.104.202.229:28015.
Wipe log
What does wipe day look like on JayTDZ Test Server?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on JayTDZ Test Server?
There is no next wipe to predict on JayTDZ Test Server, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 9 days 20 hours ago its current world was made.
Population
How does JayTDZ Test Server rank against other Rust servers?
Over seven days of player hours, JayTDZ Test Server ranks #7,662, inside the top 34% of all ranked servers.
How busy is JayTDZ Test Server?
The last sighting of JayTDZ Test Server in the live count was 4 days 18 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.
Rules and settings
What are the rules and settings on JayTDZ Test Server?
You will not find a gather rate in the name of JayTDZ Test Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does JayTDZ Test Server run?
Generated by the game, the map on JayTDZ Test Server is procedural.
How to join
How do I join JayTDZ Test Server?
Entering client.connect 81.104.202.229:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.