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Exhibit no. 16,330Acc. 2026.16330
Twofish Oxide Staging Test Server
Rust server · in the archive since 1 October 2026
Offline 81.100.154.125:28315 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Twofish Oxide Staging Test Server mean?
The game's server browser reads these tags published by Twofish Oxide Staging Test Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166490 (Build): Build number: 166490; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Twofish Oxide Staging Test Server?
The Rust Server History lists that feature Twofish Oxide Staging Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Twofish Oxide Staging Test Server run?
The recorded build for Twofish Oxide Staging Test Server is Rust network protocol 2634 and build 166490 on Windows. The protocol must match to join, and Steam handles that update.
Is Twofish Oxide Staging Test Server online, and how reliable is it?
The record shows Twofish Oxide Staging Test Server offline at this moment, last seen 28 days 9 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 1 October 2026.
Where is Twofish Oxide Staging Test Server located?
No region is published by Twofish Oxide Staging Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 81.100.154.125:28315.
Wipe record
What is the wipe schedule on Twofish Oxide Staging Test Server?
The rhythm of Twofish Oxide Staging Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 12 hours ago.
Player counts
How does Twofish Oxide Staging Test Server rank against other Rust servers?
Over seven days of player hours, Twofish Oxide Staging Test Server ranks #16,330, inside the top 69% of all ranked servers.
How busy is Twofish Oxide Staging Test Server?
No current count exists for Twofish Oxide Staging Test Server; it was last seen 28 days 9 hours ago.
Rules and settings
What are the rules and settings on Twofish Oxide Staging Test Server?
No gather rate is stated in the name of Twofish Oxide Staging Test Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Twofish Oxide Staging Test Server run?
A procedural map is what Twofish Oxide Staging Test Server runs; the game generates it.
Joining the server
How do I join Twofish Oxide Staging Test Server?
Entering client.connect 81.100.154.125:28315 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166490
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.