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Exhibit no. 15,848Acc. 2026.15848
Twofish Oxide Test Server
Rust server · in the archive since 6 October 2026
Offline 81.100.154.125:28215 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Twofish Oxide Test Server mean?
These tags from Twofish Oxide Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Twofish Oxide Test Server?
These Rust Server History lists include Twofish Oxide Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does Twofish Oxide Test Server run?
On Windows, Twofish Oxide Test Server runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Twofish Oxide Test Server online, and how reliable is it?
Twofish Oxide Test Server was last seen 21 days 2 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 6 October 2026.
Where is Twofish Oxide Test Server located?
No region is published by Twofish Oxide Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.100.154.125:28215.
Wipe log
What is the wipe schedule on Twofish Oxide Test Server?
The rhythm of Twofish Oxide Test Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 22 days 22 hours ago its current world was made.
Population
How does Twofish Oxide Test Server rank against other Rust servers?
Over seven days of player hours, Twofish Oxide Test Server ranks #15,848, inside the top 72% of all ranked servers.
How busy is Twofish Oxide Test Server?
No current count exists for Twofish Oxide Test Server; it was last seen 21 days 2 hours ago.
Rules and settings
What are the rules and settings on Twofish Oxide Test Server?
The name of Twofish Oxide Test Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does Twofish Oxide Test Server run?
The game generates the map on Twofish Oxide Test Server, which is procedural.
How to join
How do I join Twofish Oxide Test Server?
Entering client.connect 81.100.154.125:28215 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.