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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,616Acc. 2026.14616

private server test vanilla +

Rust server · in the archive since 10 October 2026

Offline 81.0.249.65:28515 checked 4d ago

weekly wipes vanillapremium
To visit
Players now 1/ 50
2% full
7-day average0peak 1
Rank#14,616top 66%
Last wipe4d agoSat 24 Oct, 22:01 UTC · weekly schedule
Next wipe2d 15hSat 31 Oct, 22:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 22:25 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202622:01 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 22:01 UTC, in 2d 15h. Its weekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 15hSat 31 Oct, 22:01 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 9d 15hSat 7 Nov, 22:01 UTC
  4. 16d 15hSat 14 Nov, 22:01 UTC
  5. 23d 15hSat 21 Nov, 22:01 UTC
  6. 30d 15hSat 28 Nov, 22:01 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hSat 5 Dec, 22:01 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on private server test vanilla + mean?

These tags from private server test vanilla +, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): Rust premium status is needed to join. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include private server test vanilla +?

The Rust Server History lists that feature private server test vanilla + are: Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server record

Which version of Rust does private server test vanilla + run?

On Windows, private server test vanilla + runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is private server test vanilla + online, and how reliable is it?

Offline now, private server test vanilla + was last seen 4 days 8 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 10 October 2026.

Where is private server test vanilla + located?

There is no region published by private server test vanilla +. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 81.0.249.65:28515.

Wipe history

What does wipe day look like on private server test vanilla +?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on private server test vanilla +?

The prediction follows its tag, as too few of private server test vanilla +'s wipes are on record to confirm its schedule. On Saturday 31 October at 22:01 UTC its next wipe is due. 4 days 8 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Population

How does private server test vanilla + rank against other Rust servers?

Player hours over the last seven days put private server test vanilla + at #14,616: a place in the top 66% of all ranked servers.

How busy is private server test vanilla +?

The last sighting of private server test vanilla + in the live count was 4 days 8 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on private server test vanilla +?

You will not find a gather rate in the name of private server test vanilla +. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. Rust premium status is needed to join. VAC from Valve is switched on.

Which map does private server test vanilla + run?

Generated by the game at size 1,000 with seed 2147483647, the map on private server test vanilla + is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join private server test vanilla +?

Entering client.connect 81.0.249.65:28515 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. Rust premium status is needed to join.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium Rust premium status is needed to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.