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Exhibit no. 15,849Acc. 2026.15849

Olo testing

Rust server · in the archive since 26 September 2026

Offline 80.57.92.220:25565 checked 19d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,849top 72%
Last wipe27d agoThu 1 Oct, 18:34 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 21:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:34 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 27 Sep 202611:18 UTC32d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4.3 days
    Players before
    1
  3. Sat 26 Sep 202615:27 UTC32d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Olo testing mean?

You can see the tags Olo testing publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Olo testing?

These Rust Server History lists include Olo testing: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Olo testing run?

The recorded build for Olo testing is Rust network protocol 2634 and build 166586 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Olo testing online, and how reliable is it?

The record shows Olo testing offline at this moment, last seen 19 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 26 September 2026.

Where is Olo testing located?

You will find no region published by Olo testing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.57.92.220:25565.

Wipe history

What does wipe day look like on Olo testing?

2 players on average was the busiest its recent wipes drew. At 20 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Olo testing?

No next wipe can be predicted: Olo testing wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 20 hours ago, the current world is what it runs now.

Population

How does Olo testing rank against other Rust servers?

The last seven days of player hours place Olo testing at #15,849, among the top 72% of all ranked servers.

How busy is Olo testing?

No current count exists for Olo testing; it was last seen 19 days 17 hours ago.

Rules, map

What are the rules and settings on Olo testing?

No gather rate is stated in the name of Olo testing. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Olo testing run?

Generated by the game, the map on Olo testing is procedural.

Join record

How do I join Olo testing?

Entering client.connect 80.57.92.220:25565 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.