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Exhibit no. 6,806Acc. 2026.6806

RustLocalControl

Rust server · in the archive since 6 October 2026

Offline 80.55.38.89:28025 checked 1d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#6,806top 31%
Last wipe22d agoTue 6 Oct, 08:06 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 19:45 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202608:06 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75114:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustLocalControl mean?

The game's server browser reads these tags published by RustLocalControl: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustLocalControl?

These Rust Server History lists include RustLocalControl: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does RustLocalControl run?

Rust network protocol 2635 and build 168909 is the build RustLocalControl runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RustLocalControl online, and how reliable is it?

The record shows RustLocalControl offline at this moment, last seen 24 hours ago. It was up for 27 of 168 hours in the last 7 full days, 16% of the time. 6 October 2026 is when Rust Server History first saw it.

Where is RustLocalControl located?

There is no region published by RustLocalControl. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 80.55.38.89:28025.

Wipe history

What does wipe day look like on RustLocalControl?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustLocalControl?

The rhythm of RustLocalControl cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 22 days 12 hours ago, the current world is what it runs now.

Player counts

How does RustLocalControl rank against other Rust servers?

The last seven days of player hours place RustLocalControl at #6,806, among the top 31% of all ranked servers.

How busy is RustLocalControl?

RustLocalControl is offline at present, having last been seen 24 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on RustLocalControl?

You will not find a gather rate in the name of RustLocalControl. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does RustLocalControl run?

A procedural map is what RustLocalControl runs; the game generates it.

Joining the server

How do I join RustLocalControl?

Entering client.connect 80.55.38.89:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.