Open every day, at every hour Admission free 11,809 servers and 80,805 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 12,936Acc. 2026.12936

The Shit hole

Rust server · in the archive since 21 October 2026

Offline 80.5.70.179:28015 checked 4d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#12,936top 58%
Last wipe7d agoWed 21 Oct, 14:29 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202614:29 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on The Shit hole mean?

You can see the tags The Shit hole publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include The Shit hole?

These Rust Server History lists include The Shit hole: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does The Shit hole run?

The recorded build for The Shit hole is Rust network protocol 2635 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is The Shit hole online, and how reliable is it?

Offline now, The Shit hole was last seen 4 days 3 hours ago. 48 of 144 hours, or 33% of the time, over the last 6 full days. 21 October 2026 is when Rust Server History first saw it.

Where is The Shit hole located?

You will find no region published by The Shit hole. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 80.5.70.179:28015 as the address.

Wipe record

What does wipe day look like on The Shit hole?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on The Shit hole?

The rhythm of The Shit hole cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 6 hours ago its current world was made.

Player record

How does The Shit hole rank against other Rust servers?

Over seven days of player hours, The Shit hole ranks #12,936, inside the top 58% of all ranked servers.

How busy is The Shit hole?

No current count exists for The Shit hole; it was last seen 4 days 3 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on The Shit hole?

You will not find a gather rate in the name of The Shit hole. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does The Shit hole run?

Generated by the game at size 4,500 with seed 589062296, the map on The Shit hole is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join The Shit hole?

Entering client.connect 80.5.70.179:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.