Open every day, at every hour Admission free 11,694 servers and 35,972 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,936Acc. 2026.12936

1

Rust server · in the archive since 18 October 2026

Online 80.47.6.90:25565 checked 7m ago

moddedcarbon
To visit
Players now 0/ 60
0% full
7-day average0peak 1
Rank#12,936top 58%
Last wipe3d agoSun 25 Oct, 20:53 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:55 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202620:53 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 1 mean?

You can see the tags 1 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 1?

The Rust Server History lists that feature 1 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does 1 run smoothly?

Across the last 48 hours it averaged 236 server fps; the low was 109. As many as 10,191 entities were in the world: buildings, deployables and the rest. Up to 1,318 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does 1 run?

On Linux, 1 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is 1 online, and how reliable is it?

1 is listed as online now. The uptime it reports puts the last restart at about 1 hours ago. It was up for 163 of 168 hours in the last 7 full days, 97% of the time. 18 October 2026 is when Rust Server History first saw it.

Where is 1 located?

There is no region published by 1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 80.47.6.90:25565.

Wipe history

What does wipe day look like on 1?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.

What is the wipe schedule on 1?

Its rhythm is not yet clear: too few of 1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 6 hours ago, the current world is what it runs now.

Population

How does 1 rank against other Rust servers?

Over seven days of player hours, 1 ranks #12,936, inside the top 58% of all ranked servers.

How busy is 1?

Against 60 slots, 1 records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on 1?

You will not find a gather rate in the name of 1. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does 1 run?

A procedural map of size 1,500 with seed 1 is what 1 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join 1?

Press F1 in Rust to open the console, then enter client.connect 80.47.6.90:25565 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://craftgames.host/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server holds 60 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.