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Exhibit no. 15,404Acc. 2026.15404
CompanionNPC local checks
Rust server · in the archive since 25 October 2026
Offline 80.47.13.166:29115 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on CompanionNPC local checks mean?
The game's server browser reads these tags published by CompanionNPC local checks: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include CompanionNPC local checks?
These Rust Server History lists include CompanionNPC local checks: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server record
Which version of Rust does CompanionNPC local checks run?
On Windows, CompanionNPC local checks runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.
Is CompanionNPC local checks online, and how reliable is it?
The record shows CompanionNPC local checks offline at this moment, last seen 2 days 9 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. The first sighting by Rust Server History was on 25 October 2026.
Where is CompanionNPC local checks located?
There is no region published by CompanionNPC local checks. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 80.47.13.166:29115.
Wipe record
What is the wipe schedule on CompanionNPC local checks?
The record holds too few of CompanionNPC local checks's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days 15 hours ago.
Player counts
How does CompanionNPC local checks rank against other Rust servers?
Player hours over the last seven days put CompanionNPC local checks at #15,404: a place in the top 69% of all ranked servers.
How busy is CompanionNPC local checks?
The last sighting of CompanionNPC local checks in the live count was 2 days 9 hours ago; it is offline now. The seven-day average for this entry is 0 players.
Rules and settings
What are the rules and settings on CompanionNPC local checks?
The name of CompanionNPC local checks carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does CompanionNPC local checks run?
The game generates the map on CompanionNPC local checks, which is procedural.
How to join
How do I join CompanionNPC local checks?
Press F1 in Rust to open the console, then enter client.connect 80.47.13.166:29115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.