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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,363Acc. 2026.16363

sran' inc. | STAGING (aux01)

Rust server · in the archive since 16 September 2026

Offline 80.242.59.137:35510 checked 34d ago

moddedcarbon
To visit
Players now 0/ 1000
0% full
7-day average0peak –
Rank#16,363top 71%
Last wipe34d agoFri 25 Sep, 05:24 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Sep 2026, 14:39 UTCAll times UTC.

The record of each wipe

  1. Fri 25 Sep 202605:24 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 24 Sep 202618:03 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Thu 24 Sep 202611:32 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Thu 24 Sep 202604:29 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Wed 23 Sep 202622:15 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Wed 23 Sep 202615:28 UTC36d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
80%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on sran' inc. | STAGING (aux01) mean?

The game's server browser reads these tags published by sran' inc. | STAGING (aux01): gmrust (Game mode): This server runs standard Rust survival; mp1000 (Max players): 1,000 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165585 (Build): This server runs game build 165585; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include sran' inc. | STAGING (aux01)?

The Rust Server History lists that feature sran' inc. | STAGING (aux01) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does sran' inc. | STAGING (aux01) run?

On Windows, sran' inc. | STAGING (aux01) runs Rust network protocol 2633 and build 165585. The protocol must match to join, and Steam handles that update.

Is sran' inc. | STAGING (aux01) online, and how reliable is it?

Offline now, sran' inc. | STAGING (aux01) was last seen 34 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 16 September 2026 is when Rust Server History first saw it.

Where is sran' inc. | STAGING (aux01) located?

There is no region published by sran' inc. | STAGING (aux01). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 80.242.59.137:35510.

Wipe history

What does wipe day look like on sran' inc. | STAGING (aux01)?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on sran' inc. | STAGING (aux01)?

No next wipe can be predicted: sran' inc. | STAGING (aux01) wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 34 days 20 hours ago its current world was made.

Population

How does sran' inc. | STAGING (aux01) rank against other Rust servers?

The last seven days of player hours place sran' inc. | STAGING (aux01) at #16,363, among the top 71% of all ranked servers.

How busy is sran' inc. | STAGING (aux01)?

The last sighting of sran' inc. | STAGING (aux01) in the live count was 34 days 11 hours ago; it is offline now.

Map and rules

What are the rules and settings on sran' inc. | STAGING (aux01)?

No gather rate is stated in the name of sran' inc. | STAGING (aux01). No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does sran' inc. | STAGING (aux01) run?

Seed 789552, size 4,500: such is the procedural map sran' inc. | STAGING (aux01) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: SRAN MAP.

How to join

How do I join sran' inc. | STAGING (aux01)?

Press F1 in Rust to open the console, then enter client.connect 80.242.59.137:35510 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/sran.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165585,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1000
Max players 1,000 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165585
Build This server runs game build 165585.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.