The server's own banner, as it publishes it
Exhibit no. 3,759Acc. 2026.3759
[RU] Kalashnikov | Vanilla | Biweekly
Rust server, EU · in the archive since 13 September 2026
Online EU 80.242.59.133:35400 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:48 · FW 5 Nov19:00 · FW 12 Nov18:48 26 Nov18:48 3 Dec19:00 · FW 10 Dec18:48
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:55 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:48 UTC FW28d ago
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 13d 22hThu 12 Nov, 18:48 UTC
- 27d 22hThu 26 Nov, 18:48 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 18:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [RU] Kalashnikov | Vanilla | Biweekly mean?
The game's server browser reads these tags published by [RU] Kalashnikov | Vanilla | Biweekly: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): The server holds 200 slots; ts99 (Group limit): A team may hold no more than 99; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [RU] Kalashnikov | Vanilla | Biweekly?
The Rust Server History lists that feature [RU] Kalashnikov | Vanilla | Biweekly are: European Rust servers, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
The record
Does [RU] Kalashnikov | Vanilla | Biweekly run smoothly?
Averaged over the last 48 hours: 133 server fps, with 101 the lowest. Buildings, deployables and everything else in the world came to as many as 157,789 entities. The highest memory use was 3,706 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [RU] Kalashnikov | Vanilla | Biweekly run?
Rust network protocol 2635 and build 168909 is the build [RU] Kalashnikov | Vanilla | Biweekly runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [RU] Kalashnikov | Vanilla | Biweekly online, and how reliable is it?
At this moment [RU] Kalashnikov | Vanilla | Biweekly is online. About 8 hours ago is when it last restarted, judged by the uptime it reports. It was up for 156 of 168 hours in the last 7 full days, 93% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [RU] Kalashnikov | Vanilla | Biweekly located?
In Europe, [RU] Kalashnikov | Vanilla | Biweekly lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 80.242.59.133:35400 as the address.
Wipe log
What does wipe day look like on [RU] Kalashnikov | Vanilla | Biweekly?
An average peak of 5 players was drawn by its recent wipes. 41 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [RU] Kalashnikov | Vanilla | Biweekly?
The prediction follows its tag, as too few of [RU] Kalashnikov | Vanilla | Biweekly's wipes are on record to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 1 hours ago. Its tags carry a wipe schedule of every two weeks.
Player record
How does [RU] Kalashnikov | Vanilla | Biweekly rank against other Rust servers?
[RU] Kalashnikov | Vanilla | Biweekly ranks #3,759 on seven-day player hours: top 17% overall and #1,382 in Europe.
How busy is [RU] Kalashnikov | Vanilla | Biweekly?
2 players are on [RU] Kalashnikov | Vanilla | Biweekly at present, from 200 slots. The seven-day average stands at 1 players; the peak is 5. Stored history puts the busiest hour of the past 48 at 18:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on [RU] Kalashnikov | Vanilla | Biweekly?
No gather rate is stated in the name of [RU] Kalashnikov | Vanilla | Biweekly. No group may exceed 99 players. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does [RU] Kalashnikov | Vanilla | Biweekly run?
Seed 12345, size 4,500: such is the procedural map [RU] Kalashnikov | Vanilla | Biweekly runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join [RU] Kalashnikov | Vanilla | Biweekly?
Press F1 in Rust to open the console, then enter client.connect 80.242.59.133:35400 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://kalashnikovrust.ru is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o
Game
gmvanilla
mp200
ts99
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.