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Exhibit no. 13,012Acc. 2026.13012

TEST

Rust server · in the archive since 18 September 2026

Offline 80.237.93.157:28015 checked 10d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,012top 59%
Last wipe12d agoFri 16 Oct, 13:24 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 16:35 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202613:24 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 10 Oct 202617:49 UTC18d ago
    Peak
    4
    Crowd
    held half
    Lasted
    5.8 days
    Players before
    2
  3. Thu 8 Oct 202610:15 UTC20d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    0
  4. Wed 7 Oct 202616:54 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Sun 27 Sep 202621:55 UTC30d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    9.8 days
    Players before
    0
  6. Sat 26 Sep 202616:38 UTC32d ago
    Peak
    6
    Crowd
    –
    Lasted
    1.2 days
    Players before
    3
  7. Fri 25 Sep 202612:22 UTC33d ago
    Peak
    6
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  8. Wed 23 Sep 202618:18 UTC35d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  9. Sat 19 Sep 202606:52 UTC39d ago
    Peak
    5
    Crowd
    halved by day 2
    Lasted
    4.5 days
    Players before
    1
  10. Fri 18 Sep 202616:51 UTC40d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TEST mean?

These tags from TEST, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TEST?

The Rust Server History lists that feature TEST are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does TEST run?

On Windows, TEST runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is TEST online, and how reliable is it?

TEST was last seen 10 days 2 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 18 September 2026.

Where is TEST located?

There is no region published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 80.237.93.157:28015 as the address.

Wipe log

What does wipe day look like on TEST?

3 players on average was the busiest its recent wipes drew. 22 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on TEST?

There is no next wipe to predict on TEST, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 12 days 5 hours ago.

Player record

How does TEST rank against other Rust servers?

Player hours over the last seven days put TEST at #13,012: a place in the top 59% of all ranked servers.

How busy is TEST?

No current count exists for TEST; it was last seen 10 days 2 hours ago.

Rules, map

What are the rules and settings on TEST?

The name of TEST carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched off.

Which map does TEST run?

The game generates the map on TEST, which is procedural.

Joining the server

How do I join TEST?

Entering client.connect 80.237.93.157:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.