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Exhibit no. 13,660Acc. 2026.13660

TEST

Rust server · in the archive since 26 October 2026

Offline 80.237.17.185:28015 checked 1d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#13,660top 61%
Last wipe1d agoMon 26 Oct, 10:12 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75110:0011:0013:0014:00Wiped Mon 26 Oct, 10:12 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TEST mean?

These tags from TEST, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TEST?

These Rust Server History lists include TEST: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does TEST run?

The recorded build for TEST is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TEST online, and how reliable is it?

Offline now, TEST was last seen 36 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. 26 October 2026 is when Rust Server History first saw it.

Where is TEST located?

You will find no region published by TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 80.237.17.185:28015.

Wipe log

What is the wipe schedule on TEST?

The rhythm of TEST cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 40 hours ago, the current world is what it runs now.

Player counts

How does TEST rank against other Rust servers?

Player hours over the last seven days put TEST at #13,660: a place in the top 61% of all ranked servers.

How busy is TEST?

The last sighting of TEST in the live count was 36 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 10:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on TEST?

The name of TEST carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does TEST run?

A procedural map is what TEST runs; the game generates it.

How to join

How do I join TEST?

Enter client.connect 80.237.17.185:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.