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Exhibit no. 15,053Acc. 2026.15053

Zalupa

Rust server · in the archive since 26 September 2026

Offline 80.234.78.115:28015 checked 15d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,053top 68%
Last wipe16d agoSun 11 Oct, 16:02 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 20:10 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202615:18 UTC16d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Fri 2 Oct 202613:20 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    9.1 days
    Players before
    1
  3. Thu 1 Oct 202617:55 UTC FW25d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  4. Mon 28 Sep 202613:50 UTC29d ago
    Peak
    2
    Crowd
    –
    Lasted
    3.2 days
    Players before
    1
  5. Sun 27 Sep 202619:07 UTC29d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  6. Sat 26 Sep 202618:55 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct9 Oct14 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Zalupa mean?

These tags from Zalupa, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Zalupa?

The Rust Server History lists that feature Zalupa are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Zalupa run?

On Windows, Zalupa runs Rust network protocol 2634 and build 167398. The protocol must match to join, and Steam handles that update.

Is Zalupa online, and how reliable is it?

The record shows Zalupa offline at this moment, last seen 15 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 26 September 2026.

Where is Zalupa located?

No region is published by Zalupa. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 80.234.78.115:28015.

Wipe log

What does wipe day look like on Zalupa?

An average peak of 2 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Zalupa?

No next wipe can be predicted: Zalupa wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 16 days 1 hours ago.

Player counts

How does Zalupa rank against other Rust servers?

Over seven days of player hours, Zalupa ranks #15,053, inside the top 68% of all ranked servers.

How busy is Zalupa?

Zalupa is offline at present, having last been seen 15 days 21 hours ago.

Rules, map

What are the rules and settings on Zalupa?

You will not find a gather rate in the name of Zalupa. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Zalupa run?

The game generates the map on Zalupa, which is procedural.

How to join

How do I join Zalupa?

Enter client.connect 80.234.78.115:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.