This server publishes no banner
Exhibit no. 13,263Acc. 2026.13263
TroubleChute
Rust server · in the archive since 15 September 2026
Offline 80.208.67.168:28015 checked 43d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TroubleChute mean?
These tags from TroubleChute, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TroubleChute?
The Rust Server History lists that feature TroubleChute are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does TroubleChute run?
Rust network protocol 2633 and build 163794 is the build TroubleChute runs, on Windows. The protocol must match to join, and Steam handles that update.
Is TroubleChute online, and how reliable is it?
TroubleChute was last seen 43 days 11 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 15 September 2026 is when Rust Server History first saw it.
Where is TroubleChute located?
There is no region published by TroubleChute. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 80.208.67.168:28015 as the address.
Wipe history
What is the wipe schedule on TroubleChute?
Its rhythm is not yet clear: too few of TroubleChute's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 43 days 14 hours ago, the current world is what it runs now.
Player record
How does TroubleChute rank against other Rust servers?
Player hours over the last seven days put TroubleChute at #13,263: a place in the top – of all ranked servers.
How busy is TroubleChute?
No current count exists for TroubleChute; it was last seen 43 days 11 hours ago.
Rules and settings
What are the rules and settings on TroubleChute?
No gather rate is stated in the name of TroubleChute. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does TroubleChute run?
A procedural map is what TroubleChute runs; the game generates it.
Joining the server
How do I join TroubleChute?
Press F1 in Rust to open the console, then enter client.connect 80.208.67.168:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.