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Exhibit no. 15,326Acc. 2026.15326

-=Dimikastafari=- Staging Test

Rust server · in the archive since 27 September 2026

Offline 80.200.23.239:28015 checked 7d ago

moddedcarbon
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe28d agoMon 28 Sep, 21:51 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 21:20 UTCAll times UTC.

The record of each wipe

  1. Mon 28 Sep 202621:51 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 28 Sep 202609:17 UTC29d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Sun 27 Sep 202621:20 UTC29d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on -=Dimikastafari=- Staging Test mean?

These tags from -=Dimikastafari=- Staging Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168464 (Build): The game build is 168464; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include -=Dimikastafari=- Staging Test?

These Rust Server History lists include -=Dimikastafari=- Staging Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does -=Dimikastafari=- Staging Test run?

The recorded build for -=Dimikastafari=- Staging Test is Rust network protocol 2635 and build 168464 on Windows. The protocol must match to join, and Steam handles that update.

Is -=Dimikastafari=- Staging Test online, and how reliable is it?

Offline now, -=Dimikastafari=- Staging Test was last seen 7 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 27 September 2026.

Where is -=Dimikastafari=- Staging Test located?

No region is published by -=Dimikastafari=- Staging Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 80.200.23.239:28015.

Wipe record

What does wipe day look like on -=Dimikastafari=- Staging Test?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked.

What is the wipe schedule on -=Dimikastafari=- Staging Test?

There is no next wipe to predict on -=Dimikastafari=- Staging Test, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 28 days 22 hours ago.

Player record

How does -=Dimikastafari=- Staging Test rank against other Rust servers?

Over seven days of player hours, -=Dimikastafari=- Staging Test ranks #15,326, inside the top 69% of all ranked servers.

How busy is -=Dimikastafari=- Staging Test?

No current count exists for -=Dimikastafari=- Staging Test; it was last seen 7 days 22 hours ago.

Rules and settings

What are the rules and settings on -=Dimikastafari=- Staging Test?

The name of -=Dimikastafari=- Staging Test carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does -=Dimikastafari=- Staging Test run?

Generated by the game, the map on -=Dimikastafari=- Staging Test is procedural.

Joining the server

How do I join -=Dimikastafari=- Staging Test?

Enter client.connect 80.200.23.239:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168464
Build The game build is 168464.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.