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Exhibit no. 15,922Acc. 2026.15922

RedLava.World | Rust

Rust server, EU · in the archive since 7 October 2026

Offline EU 80.190.80.94:29015 checked 21d ago

vanilla
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,922top 72% · #2502 in EU
Last wipe21d agoWed 7 Oct, 23:01 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 8 Oct 2026, 00:00 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202623:01 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RedLava.World | Rust mean?

The game's server browser reads these tags published by RedLava.World | Rust: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RedLava.World | Rust?

The Rust Server History lists that feature RedLava.World | Rust are: European Rust servers, Rust community servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server entry

Which version of Rust does RedLava.World | Rust run?

The recorded build for RedLava.World | Rust is Rust network protocol 2634 and build 167058 on Linux. Steam updates your game for you; joining needs the same protocol.

Is RedLava.World | Rust online, and how reliable is it?

The record shows RedLava.World | Rust offline at this moment, last seen 21 days 3 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 7 October 2026.

Where is RedLava.World | Rust located?

With its EU tag, RedLava.World | Rust lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 80.190.80.94:29015.

Wipe record

What does wipe day look like on RedLava.World | Rust?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RedLava.World | Rust?

The record holds too few of RedLava.World | Rust's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 21 days 4 hours ago.

Population

How does RedLava.World | Rust rank against other Rust servers?

RedLava.World | Rust ranks #15,922 on seven-day player hours: top 72% overall and #2,502 in Europe.

How busy is RedLava.World | Rust?

No current count exists for RedLava.World | Rust; it was last seen 21 days 3 hours ago.

Rules and settings

What are the rules and settings on RedLava.World | Rust?

No gather rate is stated in the name of RedLava.World | Rust. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does RedLava.World | Rust run?

Generated by the game at size 3,000 with seed 12345, the map on RedLava.World | Rust is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

How to join

How do I join RedLava.World | Rust?

Press F1 in Rust to open the console, then enter client.connect 80.190.80.94:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://redlava.world is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build This server runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.