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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,400Acc. 2026.15400

Local Test

Rust server · in the archive since 18 September 2026

Offline 80.187.74.12:28015 checked 39d ago

moddedcarbon
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,400no region published
Last wipe39d agoFri 18 Sep, 11:14 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Test mean?

These tags from Local Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Test?

The Rust Server History lists that feature Local Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Local Test run?

The recorded build for Local Test is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local Test online, and how reliable is it?

The record shows Local Test offline at this moment, last seen 39 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is Local Test located?

There is no region published by Local Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 80.187.74.12:28015.

Wipe record

What is the wipe schedule on Local Test?

The record holds too few of Local Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 39 days 7 hours ago its current world was made.

Player counts

How does Local Test rank against other Rust servers?

Over seven days of player hours, Local Test ranks #15,400, inside the top – of all ranked servers.

How busy is Local Test?

Local Test is offline at present, having last been seen 39 days 6 hours ago.

Rules and settings

What are the rules and settings on Local Test?

No gather rate is stated in the name of Local Test. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Local Test run?

The game generates the map on Local Test, which is procedural.

Joining the server

How do I join Local Test?

Entering client.connect 80.187.74.12:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.