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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,516Acc. 2026.15516

Realistic RUST

Rust server, EU · in the archive since 3 October 2026

Offline EU 80.187.127.99:28015 checked 25d ago

moddedoxidepve
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#15,516top 68% · #2454 in EU
Last wipe25d agoSat 3 Oct, 00:28 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Realistic RUST mean?

You can see the tags Realistic RUST publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^k (Build server): A server for practising and designing bases; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Realistic RUST?

The Rust Server History lists that feature Realistic RUST are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Realistic RUST run?

Rust network protocol 2634 and build 166652 is the build Realistic RUST runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Realistic RUST online, and how reliable is it?

The record shows Realistic RUST offline at this moment, last seen 25 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 3 October 2026.

Where is Realistic RUST located?

The EU tag is how Realistic RUST lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 80.187.127.99:28015 as the address.

Wipe log

What is the wipe schedule on Realistic RUST?

The record holds too few of Realistic RUST's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 20 hours ago its current world was made.

Player record

How does Realistic RUST rank against other Rust servers?

Seven days of player hours rank Realistic RUST at #15,516, in the top 68% of all ranked servers; within Europe it is #2,454.

How busy is Realistic RUST?

No current count exists for Realistic RUST; it was last seen 25 days 20 hours ago.

Rules and settings

What are the rules and settings on Realistic RUST?

No gather rate is stated in the name of Realistic RUST. No group may exceed 8 players, the default set by the game. Recorded as build & creative, with this note: sandbox construction without gathering. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

How to join

How do I join Realistic RUST?

Entering client.connect 80.187.127.99:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Gameplay

^k
Build server A server for practising and designing bases.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.