This server publishes no banner
Exhibit no. 7,145Acc. 2026.7145
Realistic RUST
Rust server, EU · in the archive since 18 October 2026
Offline EU 80.187.125.54:28015 checked 9h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Realistic RUST mean?
These tags from Realistic RUST, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^k (Build server): Base design and practice are what this server offers; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Realistic RUST?
The Rust Server History lists that feature Realistic RUST are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Realistic RUST run?
On Windows, Realistic RUST runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Realistic RUST online, and how reliable is it?
Realistic RUST was last seen 9 hours ago and is offline right now. 138 of 168 hours, or 82% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.
Where is Realistic RUST located?
In Europe, Realistic RUST lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 80.187.125.54:28015.
Wipe history
What is the wipe schedule on Realistic RUST?
The rhythm of Realistic RUST cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 19 hours ago its current world was made.
Player counts
How does Realistic RUST rank against other Rust servers?
Realistic RUST ranks #7,145 on seven-day player hours: top 32% overall and #1,996 in Europe.
How busy is Realistic RUST?
Realistic RUST is offline at present, having last been seen 9 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on Realistic RUST?
No gather rate is stated in the name of Realistic RUST. At 8 players, the group limit matches the game's default. build & creative is the game mode, no gathering: sandbox building. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
How to join
How do I join Realistic RUST?
Press F1 in Rust to open the console, then enter client.connect 80.187.125.54:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^k,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.