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Exhibit no. 15,471Acc. 2026.15471
insprd local test
Rust server · in the archive since 17 September 2026
Offline 80.187.122.75:28015 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on insprd local test mean?
These tags from insprd local test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): A team may hold no more than 10; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rfra (Region code): fra is the server's region code; ^c (Creative): No gathering: sandbox building, where you build what you like; ^e (Minigames): This is a minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, with loot supplied; ^j (Battle royale): Battle royale: gather loot and fight as the zone shrinks; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include insprd local test?
The Rust Server History lists that feature insprd local test are: Modded Rust servers: the record, Rust aim training servers, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Which version of Rust does insprd local test run?
Rust network protocol 2633 and build 163794 is the build insprd local test runs, on Windows. The protocol must match to join, and Steam handles that update.
Is insprd local test online, and how reliable is it?
Offline now, insprd local test was last seen 35 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 17 September 2026.
Where is insprd local test located?
There is no region published by insprd local test, and its region code is fra. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 80.187.122.75:28015.
Wipe history
What is the wipe schedule on insprd local test?
The record holds too few of insprd local test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 47 days 19 hours ago its current world was made.
Player record
How does insprd local test rank against other Rust servers?
Player hours over the last seven days put insprd local test at #15,471: a place in the top 71% of all ranked servers.
How busy is insprd local test?
insprd local test is offline at present, having last been seen 35 days 5 hours ago.
Rules, map
What are the rules and settings on insprd local test?
The name of insprd local test carries no gather rate. You may play in groups of up to 10 players. Recorded as minigames & battle royale, with this note: parkour, arenas, battle royale and Bedwars. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Joining the server
How do I join insprd local test?
Entering client.connect 80.187.122.75:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$rfra,v2633,^c,^e,^d,^j,gmrust,cs163794,ts10,^o^z
Game
gmrust
mp50
ts10
v2633
cs163794
ptrak
$rfra
Gameplay
^c
^e
^d
^j
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.