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Exhibit no. 15,151Acc. 2026.15151

Realistic RUST

Rust server, EU · in the archive since 15 October 2026

Offline EU 80.187.119.253:28015 checked 13d ago

moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,151top 70% · #2596 in EU
Last wipe24d agoSun 4 Oct, 11:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Realistic RUST mean?

The game's server browser reads these tags published by Realistic RUST: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^k (Build server): Design and practise bases here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Realistic RUST?

The Rust Server History lists that feature Realistic RUST are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Realistic RUST run?

On Windows, Realistic RUST runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Realistic RUST online, and how reliable is it?

The record shows Realistic RUST offline at this moment, last seen 13 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 October 2026 is when Rust Server History first saw it.

Where is Realistic RUST located?

The EU tag is how Realistic RUST lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 80.187.119.253:28015.

Wipe history

What is the wipe schedule on Realistic RUST?

Its rhythm is not yet clear: too few of Realistic RUST's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 24 days 13 hours ago, the current world is what it runs now.

Player counts

How does Realistic RUST rank against other Rust servers?

Seven days of player hours rank Realistic RUST at #15,151, in the top 70% of all ranked servers; within Europe it is #2,596.

How busy is Realistic RUST?

No current count exists for Realistic RUST; it was last seen 13 days 14 hours ago.

Map and rules

What are the rules and settings on Realistic RUST?

The name of Realistic RUST carries no gather rate. The limit of 8 players per group is the game's default. Recorded as build & creative, with this note: building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join Realistic RUST?

Entering client.connect 80.187.119.253:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^k,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.