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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,143Acc. 2026.15143

Realistic RUST

Rust server, EU · in the archive since 13 September 2026

Offline EU 80.187.115.111:28015 checked 44d ago

moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,143#2503 in EU
Last wipe54d agoFri 4 Sep, 13:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Realistic RUST mean?

You can see the tags Realistic RUST publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^k (Build server): Design and practise bases here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Realistic RUST?

The Rust Server History lists that feature Realistic RUST are: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Realistic RUST run?

Rust network protocol 2633 and build 163794 is the build Realistic RUST runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Realistic RUST online, and how reliable is it?

Offline now, Realistic RUST was last seen 44 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Realistic RUST located?

With its EU tag, Realistic RUST lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 80.187.115.111:28015.

Wipe history

What is the wipe schedule on Realistic RUST?

Its rhythm is not yet clear: too few of Realistic RUST's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 54 days 8 hours ago.

Player counts

How does Realistic RUST rank against other Rust servers?

Realistic RUST ranks #15,143 on seven-day player hours: top – overall and #2,503 in Europe.

How busy is Realistic RUST?

The last sighting of Realistic RUST in the live count was 44 days 22 hours ago; it is offline now.

Rules, map

What are the rules and settings on Realistic RUST?

You will not find a gather rate in the name of Realistic RUST. At 8 players, the group limit matches the game's default. build & creative is the game mode, sandbox construction without gathering. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join Realistic RUST?

Enter client.connect 80.187.115.111:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.