This server publishes no banner
Exhibit no. 14,120Acc. 2026.14120
Local PvE - Singleplayer+
Rust server · in the archive since 15 September 2026
Offline 79.234.32.139:28015 checked 43d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Local PvE - Singleplayer+ mean?
You can see the tags Local PvE - Singleplayer+ publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Local PvE - Singleplayer+?
The Rust Server History lists that feature Local PvE - Singleplayer+ are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does Local PvE - Singleplayer+ run?
The recorded build for Local PvE - Singleplayer+ is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local PvE - Singleplayer+ online, and how reliable is it?
Offline now, Local PvE - Singleplayer+ was last seen 43 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 15 September 2026.
Where is Local PvE - Singleplayer+ located?
You will find no region published by Local PvE - Singleplayer+. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.234.32.139:28015.
Wipe history
What is the wipe schedule on Local PvE - Singleplayer+?
The rhythm of Local PvE - Singleplayer+ cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 43 days 21 hours ago its current world was made.
Player record
How does Local PvE - Singleplayer+ rank against other Rust servers?
Over seven days of player hours, Local PvE - Singleplayer+ ranks #14,120, inside the top – of all ranked servers.
How busy is Local PvE - Singleplayer+?
Local PvE - Singleplayer+ is offline at present, having last been seen 43 days 21 hours ago.
Map and rules
What are the rules and settings on Local PvE - Singleplayer+?
No gather rate is stated in the name of Local PvE - Singleplayer+. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does Local PvE - Singleplayer+ run?
A procedural map is what Local PvE - Singleplayer+ runs; the game generates it.
Joining the server
How do I join Local PvE - Singleplayer+?
Entering client.connect 79.234.32.139:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.