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Exhibit no. 4,713Acc. 2026.4713

Rust-Local

Rust server · in the archive since 24 October 2026

Offline 79.174.34.37:28015 checked 9h ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average1peak 2
Rank#4,713top 21%
Last wipe4d agoFri 23 Oct, 18:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5206:0011:0015:0020:0015:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust-Local mean?

You can see the tags Rust-Local publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust-Local?

The Rust Server History lists that feature Rust-Local are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does Rust-Local run?

The recorded build for Rust-Local is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust-Local online, and how reliable is it?

Offline now, Rust-Local was last seen 9 hours ago. 54 of 72 hours, or 75% of the time, over the last 3 full days. 24 October 2026 is when Rust Server History first saw it.

Where is Rust-Local located?

You will find no region published by Rust-Local. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 79.174.34.37:28015.

Wipe record

What is the wipe schedule on Rust-Local?

Its rhythm is not yet clear: too few of Rust-Local's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 11 hours ago.

Player record

How does Rust-Local rank against other Rust servers?

Player hours over the last seven days put Rust-Local at #4,713: a place in the top 21% of all ranked servers.

How busy is Rust-Local?

The last sighting of Rust-Local in the live count was 9 hours ago; it is offline now. A seven-day average of 1 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 2 players.

Rules, map

What are the rules and settings on Rust-Local?

The name of Rust-Local carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Rust-Local run?

A procedural map is what Rust-Local runs; the game generates it.

How to join

How do I join Rust-Local?

Enter client.connect 79.174.34.37:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.