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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,290Acc. 2026.15290

[EU] Facepunch Ansi Test

Rust server · in the archive since 22 September 2026

Online 79.137.98.155:28015 checked 9m ago

official monthly wipes vanilla
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,290top 69%
Last wipe33d agoSat 26 Sep, 04:27 UTC · monthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:15 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202604:28 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep 202604:27 UTC33d ago
    Peak
    0
    Crowd
    –
    Lasted
    12 days
    Players before
    0
  3. Tue 22 Sep 202611:13 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

7.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSat 26 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs [EU] Facepunch Ansi Test?

[EU] Facepunch Ansi Test and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.

What do the server tags on [EU] Facepunch Ansi Test mean?

These tags from [EU] Facepunch Ansi Test, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169619 (Build): The game build is 169619; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is open to new players here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [EU] Facepunch Ansi Test?

These Rust Server History lists include [EU] Facepunch Ansi Test: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server entry

Does [EU] Facepunch Ansi Test run smoothly?

Averaged over the last 48 hours: 236 server fps, with 228 the lowest. As many as 120,000 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,602 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [EU] Facepunch Ansi Test run?

The recorded build for [EU] Facepunch Ansi Test is Rust network protocol 2635 and build 169619 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [EU] Facepunch Ansi Test online, and how reliable is it?

At this moment [EU] Facepunch Ansi Test is online. The uptime it reports puts the last restart at about 17 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 22 September 2026.

Where is [EU] Facepunch Ansi Test located?

Its name points to Europe, though [EU] Facepunch Ansi Test publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 79.137.98.155:28015.

Wipe log

What does wipe day look like on [EU] Facepunch Ansi Test?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on [EU] Facepunch Ansi Test?

The force wipe is the only wipe on [EU] Facepunch Ansi Test, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 33 days 18 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does [EU] Facepunch Ansi Test rank against other Rust servers?

Player hours over the last seven days put [EU] Facepunch Ansi Test at #15,290: a place in the top 69% of all ranked servers.

How busy is [EU] Facepunch Ansi Test?

0 players are recorded on [EU] Facepunch Ansi Test at present. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on [EU] Facepunch Ansi Test?

You will not find a gather rate in the name of [EU] Facepunch Ansi Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Rust's in-game Official tab carries this entry. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [EU] Facepunch Ansi Test run?

Seed 211649, size 4,500: such is the procedural map [EU] Facepunch Ansi Test runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join [EU] Facepunch Ansi Test?

Press F1 in Rust to open the console, then enter client.connect 79.137.98.155:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169619
Build The game build is 169619.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.