The server's own banner, as it publishes it
Exhibit no. 1,159Acc. 2026.1159
[EU] Facepunch 5
Rust server · in the archive since 13 September 2026
Online 79.137.98.14:28020 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:43 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:55 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:43 UTC FW28d ago
- Peak
- 191
- Crowd
- –
- Lasted
- running
- Players before
- 11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 191, 26 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs [EU] Facepunch 5?
The same operator most likely runs [EU] Facepunch 5 and 124 other servers we track, as all publish a playrust.com hostname.
What do the server tags on [EU] Facepunch 5 mean?
You can see the tags [EU] Facepunch 5 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp350 (Max players): 350 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [EU] Facepunch 5?
These Rust Server History lists include [EU] Facepunch 5: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server record
Does [EU] Facepunch 5 run smoothly?
221 server fps on average over the last 48 hours, never below 191. As many as 131,020 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,229 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EU] Facepunch 5 run?
Rust network protocol 2635 and build 168909 is the build [EU] Facepunch 5 runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is [EU] Facepunch 5 online, and how reliable is it?
The live count shows [EU] Facepunch 5 online right now. The uptime it reports puts the last restart at about 8 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [EU] Facepunch 5 located?
Its name points to Europe, though [EU] Facepunch 5 publishes no region tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 79.137.98.14:28020.
Wipe record
What does wipe day look like on [EU] Facepunch 5?
An average peak of 191 players was drawn by its recent wipes. At 26 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on [EU] Facepunch 5?
Once a month [EU] Facepunch 5 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 4 hours ago its current world was made. The tags list a monthly wipe schedule.
Player counts
How does [EU] Facepunch 5 rank against other Rust servers?
Over seven days of player hours, [EU] Facepunch 5 ranks #1,159, inside the top 5% of all ranked servers.
How busy is [EU] Facepunch 5?
Of its 350 slots, [EU] Facepunch 5 currently has 7 filled. A seven-day average of 7 players is recorded, with a peak of 24. The busiest hour of the last 48 was 17:00 UTC, averaging 12 players.
Rules, map
What are the rules and settings on [EU] Facepunch 5?
You will not find a gather rate in the name of [EU] Facepunch 5. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Rust's in-game Official tab carries this entry. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does [EU] Facepunch 5 run?
Seed 807405672, size 4,500: such is the procedural map [EU] Facepunch 5 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [EU] Facepunch 5?
Entering client.connect 79.137.98.14:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.