The server's own banner, as it publishes it
Exhibit no. 602Acc. 2026.0602
[EU] Facepunch Large 1
Rust server · in the archive since 13 September 2026
Online 79.137.98.13:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:44 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:10 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:44 UTC FW27d ago
- Peak
- 254
- Crowd
- –
- Lasted
- running
- Players before
- 14
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 254, 26 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [EU] Facepunch Large 1?
[EU] Facepunch Large 1 and 124 other servers we track share a playrust.com hostname, so the same operator most likely runs them.
What do the server tags on [EU] Facepunch Large 1 mean?
The game's server browser reads these tags published by [EU] Facepunch Large 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU] Facepunch Large 1?
The Rust Server History lists that feature [EU] Facepunch Large 1 are: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server entry
Does [EU] Facepunch Large 1 run smoothly?
Across the last 48 hours it averaged 213 server fps; the low was 192. Buildings, deployables and everything else in the world came to as many as 195,353 entities. The highest memory use was 6,974 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [EU] Facepunch Large 1 run?
On Windows, [EU] Facepunch Large 1 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU] Facepunch Large 1 online, and how reliable is it?
The live count shows [EU] Facepunch Large 1 online right now. Going by its reported uptime, it restarted about 18 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [EU] Facepunch Large 1 located?
The name of [EU] Facepunch Large 1 points to Europe, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 79.137.98.13:28015 as the address.
Wipe history
What does wipe day look like on [EU] Facepunch Large 1?
254 players on average was the busiest its recent wipes drew. 26 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Facepunch Large 1?
The force wipe is the only wipe on [EU] Facepunch Large 1, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 13 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.
Player record
How does [EU] Facepunch Large 1 rank against other Rust servers?
Over seven days of player hours, [EU] Facepunch Large 1 ranks #602, inside the top 3% of all ranked servers.
How busy is [EU] Facepunch Large 1?
13 players are on [EU] Facepunch Large 1 at present, from 400 slots. A seven-day average of 24 players is recorded, with a peak of 59. An average of 41 players at 19:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on [EU] Facepunch Large 1?
No gather rate is stated in the name of [EU] Facepunch Large 1. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. It appears in Rust's Official tab in game. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does [EU] Facepunch Large 1 run?
Generated by the game at size 5,000 with seed 652218101, the map on [EU] Facepunch Large 1 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join [EU] Facepunch Large 1?
Entering client.connect 79.137.98.13:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp400
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.