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Exhibit no. 11,528Acc. 2026.11528

Hunter's Cove

Rust server · in the archive since 16 September 2026

Offline 79.127.254.134:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#11,528top 52%
Last wipe3d agoMon 26 Oct, 02:52 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 00:45 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202602:52 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202602:31 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    9 days
    Players before
    0
  3. Thu 15 Oct 202622:27 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  4. Thu 15 Oct 202601:40 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  5. Tue 13 Oct 202623:20 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  6. Mon 12 Oct 202623:03 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  7. Sat 3 Oct 202606:32 UTC25d ago
    Peak
    1
    Crowd
    held half
    Lasted
    9.7 days
    Players before
    1
  8. Fri 2 Oct 202621:15 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  9. Fri 2 Oct 202603:16 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  10. Sat 26 Sep 202604:55 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.9 days
    Players before
    1
Open the archive box: 6 earlier wipes
  1. Fri 25 Sep 202622:38 UTC33d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  2. Fri 25 Sep 202605:48 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Thu 24 Sep 202601:03 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  4. Tue 22 Sep 202618:51 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  5. Sun 20 Sep 202620:48 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  6. Thu 17 Sep 202601:51 UTC42d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Hunter's Cove mean?

You can see the tags Hunter's Cove publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Hunter's Cove?

These Rust Server History lists include Hunter's Cove: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Hunter's Cove run?

The recorded build for Hunter's Cove is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Hunter's Cove online, and how reliable is it?

The record shows Hunter's Cove offline at this moment, last seen 29 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2% of the time. The first sighting by Rust Server History was on 16 September 2026.

Where is Hunter's Cove located?

There is no region published by Hunter's Cove. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 79.127.254.134:28015 as the address.

Wipe history

What does wipe day look like on Hunter's Cove?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 45 hours after the wipe, the crowd peaked.

What is the wipe schedule on Hunter's Cove?

There is no next wipe to predict on Hunter's Cove, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 3 hours ago, the current world is what it runs now.

Player counts

How does Hunter's Cove rank against other Rust servers?

Player hours over the last seven days put Hunter's Cove at #11,528: a place in the top 52% of all ranked servers.

How busy is Hunter's Cove?

Hunter's Cove is offline at present, having last been seen 29 hours ago. A seven-day average of 1 players is recorded, with a peak of 1. An average of 1 players at 23:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Hunter's Cove?

You will not find a gather rate in the name of Hunter's Cove. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

How to join

How do I join Hunter's Cove?

Press F1 in Rust to open the console, then enter client.connect 79.127.254.134:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.