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Exhibit no. 15,349Acc. 2026.15349
S-PLAYERS Test
Rust server · in the archive since 4 October 2026
Offline 78.80.85.125:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on S-PLAYERS Test mean?
These tags from S-PLAYERS Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include S-PLAYERS Test?
The Rust Server History lists that feature S-PLAYERS Test are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does S-PLAYERS Test run?
On Linux, S-PLAYERS Test runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.
Is S-PLAYERS Test online, and how reliable is it?
Offline now, S-PLAYERS Test was last seen 6 days 6 hours ago. Of 168 hours in the last 7 full days, 20 were up: 12% of the time. 4 October 2026 is when Rust Server History first saw it.
Where is S-PLAYERS Test located?
There is no region published by S-PLAYERS Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 78.80.85.125:28015 as the address.
Wipe log
What is the wipe schedule on S-PLAYERS Test?
The rhythm of S-PLAYERS Test cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 24 days 3 hours ago, the current world is what it runs now.
Player record
How does S-PLAYERS Test rank against other Rust servers?
Over seven days of player hours, S-PLAYERS Test ranks #15,349, inside the top 69% of all ranked servers.
How busy is S-PLAYERS Test?
The last sighting of S-PLAYERS Test in the live count was 6 days 6 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on S-PLAYERS Test?
The name of S-PLAYERS Test carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does S-PLAYERS Test run?
The game generates the map on S-PLAYERS Test, which is procedural.
Joining the server
How do I join S-PLAYERS Test?
Enter client.connect 78.80.85.125:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.