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Exhibit no. 2,189Acc. 2026.2189
Classic|No mods[Viking]
Rust server · in the archive since 13 September 2026
Online 78.29.14.210:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep23:15 1 Oct23:18 · FW 15 Oct23:09 23 Oct06:25 5 Nov19:00 · FW 6 Nov06:25 20 Nov06:25 3 Dec19:00 · FW 4 Dec06:25
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:45 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202606:25 UTC5d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct 202623:09 UTC12d ago
- Peak
- 7
- Crowd
- held half
- Lasted
- 7.3 days
- Players before
- 0
-
Thu 1 Oct 202623:18 UTC FW26d ago
- Peak
- 8
- Crowd
- halved by day 11
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep 202623:15 UTC40d ago
- Peak
- 5
- Crowd
- halved by day 6
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 8d 7hFri 6 Nov, 06:25 UTC
- 22d 7hFri 20 Nov, 06:25 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 36d 7hFri 4 Dec, 06:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Classic|No mods[Viking] mean?
The game's server browser reads these tags published by Classic|No mods[Viking]: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Classic|No mods[Viking]?
These Rust Server History lists include Classic|No mods[Viking]: Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Server record
Does Classic|No mods[Viking] run smoothly?
Across the last 48 hours it averaged 86 server fps; the low was 10. As many as 122,498 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,754 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Classic|No mods[Viking] run?
The recorded build for Classic|No mods[Viking] is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Classic|No mods[Viking] online, and how reliable is it?
The live count shows Classic|No mods[Viking] online right now. The uptime it reports puts the last restart at about 21 hours ago. 162 of 168 hours, or 96% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Classic|No mods[Viking] located?
You will find no region published by Classic|No mods[Viking]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 78.29.14.210:28015.
Wipe history
What does wipe day look like on Classic|No mods[Viking]?
An average peak of 7 players was drawn by its recent wipes. On the latest wipe, 28 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 33% of its recent wipes. The fall below half came by day 8.5 in those wipes where it didn't hold.
What is the wipe schedule on Classic|No mods[Viking]?
The prediction follows its tag, as too few of Classic|No mods[Viking]'s wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 5 days 16 hours ago its current world was made. The tags list a wipe schedule of every two weeks.
Population
How does Classic|No mods[Viking] rank against other Rust servers?
Over seven days of player hours, Classic|No mods[Viking] ranks #2,189, inside the top 10% of all ranked servers.
How busy is Classic|No mods[Viking]?
1 players are on Classic|No mods[Viking] at present, from 100 slots. A seven-day average of 2 players is recorded, with a peak of 11. Stored history puts the busiest hour of the past 48 at 09:00 UTC, averaging 8 players.
Rules and settings
What are the rules and settings on Classic|No mods[Viking]?
The name of Classic|No mods[Viking] carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Plugins in use: Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.
Which map does Classic|No mods[Viking] run?
Generated by the game at size 4,500 with seed 1317874501, the map on Classic|No mods[Viking] is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Classic|No mods[Viking]?
Press F1 in Rust to open the console, then enter client.connect 78.29.14.210:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://m.vk.com/rust_vikings is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.