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Exhibit no. 15,327Acc. 2026.15327
RustHook Test
Rust server · in the archive since 2 October 2026
Offline 78.190.61.37:28025 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustHook Test mean?
The game's server browser reads these tags published by RustHook Test: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustHook Test?
The Rust Server History lists that feature RustHook Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Which version of Rust does RustHook Test run?
Rust network protocol 2634 and build 167781 is the build RustHook Test runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is RustHook Test online, and how reliable is it?
The record shows RustHook Test offline at this moment, last seen 7 days 4 hours ago. 18 of 168 hours, or 11% of the time, over the last 7 full days. First seen by Rust Server History on 2 October 2026.
Where is RustHook Test located?
No region is published by RustHook Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 78.190.61.37:28025 as the address.
Wipe log
What is the wipe schedule on RustHook Test?
The record holds too few of RustHook Test's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 28 days 1 hours ago, the current world is what it runs now.
Population
How does RustHook Test rank against other Rust servers?
Player hours over the last seven days put RustHook Test at #15,327: a place in the top 69% of all ranked servers.
How busy is RustHook Test?
The last sighting of RustHook Test in the live count was 7 days 4 hours ago; it is offline now. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on RustHook Test?
The name of RustHook Test carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does RustHook Test run?
The game generates the map on RustHook Test, which is procedural.
Joining the server
How do I join RustHook Test?
Entering client.connect 78.190.61.37:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.