This server publishes no banner
Exhibit no. 14,392Acc. 2026.14392
Development Server
Rust server · in the archive since 27 September 2026
Offline 78.126.161.121:28015 checked 28d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
27 Sep Last seen 27 Sep14:50
a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 15:21 UTCAll times UTC.
The record of each wipe
-
Sun 27 Sep 202614:50 UTC31d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Development Server mean?
You can see the tags Development Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Development Server?
The Rust Server History lists that feature Development Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Development Server run?
On Windows, Development Server runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Development Server online, and how reliable is it?
The record shows Development Server offline at this moment, last seen 28 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 27 September 2026.
Where is Development Server located?
You will find no region published by Development Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 78.126.161.121:28015.
Wipe record
What does wipe day look like on Development Server?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on Development Server?
The rhythm of Development Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 31 days 22 hours ago, the current world is what it runs now.
Player record
How does Development Server rank against other Rust servers?
Over seven days of player hours, Development Server ranks #14,392, inside the top 60% of all ranked servers.
How busy is Development Server?
The last sighting of Development Server in the live count was 28 days 21 hours ago; it is offline now.
Rules, map
What are the rules and settings on Development Server?
The name of Development Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Development Server run?
The game generates the map on Development Server, which is procedural.
How to join
How do I join Development Server?
Enter client.connect 78.126.161.121:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.