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Exhibit no. 4,876Acc. 2026.4876

W2H26

Rust server · in the archive since 8 October 2026

Offline 77.98.128.63:28015 checked 4h ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average1peak 1
Rank#4,876top 22%
Last wipe5d agoThu 22 Oct, 21:20 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 00:10 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202612:04 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct 202621:20 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    1
  3. Tue 20 Oct 202617:40 UTC7d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  4. Mon 19 Oct 202623:16 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Sun 18 Oct 202621:00 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  6. Sun 18 Oct 202611:55 UTC9d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  7. Sat 17 Oct 202620:38 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  8. Fri 16 Oct 202614:07 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  9. Mon 12 Oct 202612:23 UTC15d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    1
  10. Sun 11 Oct 202621:59 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
Open the archive box: 2 earlier wipes
  1. Sun 11 Oct 202615:39 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  2. Thu 8 Oct 202620:52 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75113:0015:0017:0020:0022:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0015:0017:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on W2H26 mean?

The game's server browser reads these tags published by W2H26: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include W2H26?

These Rust Server History lists include W2H26: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does W2H26 run smoothly?

232 server fps on average over the last 48 hours, never below 150. As many as 18,529 entities were in the world: buildings, deployables and the rest. Up to 1,176 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does W2H26 run?

On Windows, W2H26 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is W2H26 online, and how reliable is it?

Offline now, W2H26 was last seen 4 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was up for 58 of 168 hours in the last 7 full days, 35% of the time. First seen by Rust Server History on 8 October 2026.

Where is W2H26 located?

There is no region published by W2H26. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 77.98.128.63:28015.

Wipe history

What does wipe day look like on W2H26?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on W2H26?

No next wipe can be predicted: W2H26 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 7 hours ago, the current world is what it runs now.

Population

How does W2H26 rank against other Rust servers?

Over seven days of player hours, W2H26 ranks #4,876, inside the top 22% of all ranked servers.

How busy is W2H26?

W2H26 is offline at present, having last been seen 4 hours ago. The seven-day average stands at 1 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 13:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on W2H26?

No gather rate is stated in the name of W2H26. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does W2H26 run?

A procedural map of size 2,000 with seed 1290386241 is what W2H26 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join W2H26?

Press F1 in Rust to open the console, then enter client.connect 77.98.128.63:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.