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Exhibit no. 16,921Acc. 2026.16921

Cinematic Local Test

Rust server · in the archive since 27 September 2026

Offline 77.90.52.24:28115 checked 31d ago

moddedcarbon
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#16,921top 72%
Last wipe31d agoSun 27 Sep, 04:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Cinematic Local Test mean?

The game's server browser reads these tags published by Cinematic Local Test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Cinematic Local Test?

These Rust Server History lists include Cinematic Local Test: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Cinematic Local Test run?

On Windows, Cinematic Local Test runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Cinematic Local Test online, and how reliable is it?

Offline now, Cinematic Local Test was last seen 31 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 27 September 2026 is when Rust Server History first saw it.

Where is Cinematic Local Test located?

There is no region published by Cinematic Local Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 77.90.52.24:28115 as the address.

Wipe history

What is the wipe schedule on Cinematic Local Test?

Its rhythm is not yet clear: too few of Cinematic Local Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 31 days 15 hours ago, the current world is what it runs now.

Player counts

How does Cinematic Local Test rank against other Rust servers?

The last seven days of player hours place Cinematic Local Test at #16,921, among the top 72% of all ranked servers.

How busy is Cinematic Local Test?

No current count exists for Cinematic Local Test; it was last seen 31 days 13 hours ago.

Map and rules

What are the rules and settings on Cinematic Local Test?

You will not find a gather rate in the name of Cinematic Local Test. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Cinematic Local Test run?

The game generates the map on Cinematic Local Test, which is procedural.

Joining the server

How do I join Cinematic Local Test?

Press F1 in Rust to open the console, then enter client.connect 77.90.52.24:28115 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.