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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 8,810Acc. 2026.8810

nameserver

Rust server · in the archive since 18 September 2026

Offline 77.79.169.230:28015 checked 16h ago

To visit
Players now 1/ 15
7% full
7-day average0peak 1
Rank#8,810top 40%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202606:22 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Tue 27 Oct 202609:37 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Sun 25 Oct 202605:34 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.2 days
    Players before
    0
  4. Sat 24 Oct 202608:31 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  5. Thu 22 Oct 202606:08 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    0
  6. Sat 17 Oct 202618:20 UTC11d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Sat 17 Oct 202618:02 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.5 days
    Players before
    1
  8. Fri 16 Oct 202605:48 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    1
  9. Wed 14 Oct 202605:26 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  10. Sat 10 Oct 202607:47 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.9 days
    Players before
    0
Open the archive box: 1 earlier resets
  1. Fri 9 Oct 202605:18 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75109:0010:0006:0008:0009:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct19 Oct24 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads these tags published by nameserver: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include nameserver?

The Rust Server History lists that feature nameserver are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Which version of Rust does nameserver run?

Rust network protocol 2635 and build 168909 is the build nameserver runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is nameserver online, and how reliable is it?

The record shows nameserver offline at this moment, last seen 16 hours ago. Of 168 hours in the last 7 full days, 13 were up: 8% of the time. The first sighting by Rust Server History was on 18 September 2026.

Where is nameserver located?

No region is published by nameserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 77.79.169.230:28015 as the address.

Wipe record

What is the wipe schedule on nameserver?

A new world is made every few hours on nameserver, none of which counts as a wipe; the server keeps no wipe schedule.

Player record

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #8,810, among the top 40% of all ranked servers.

How busy is nameserver?

The last sighting of nameserver in the live count was 16 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 10:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on nameserver?

No gather rate is stated in the name of nameserver. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does nameserver run?

Generated by the game, the map on nameserver is procedural.

Join record

How do I join nameserver?

Entering client.connect 77.79.169.230:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.